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-- Paranoia renderer implement (https://hlfx.ru/forum/showthread.php?threadid=2666)
Paranoia renderer implement
Helloz !
Paranoia renderer is such cool thing and having it in your mod can save a lot of worktime on codding the special graphics effect and such. Since i saw that not many, well kind of 20% (clearly) of nowadays mods have this renderer coded in i decided that i will implement it, make some adjustments and upload it for community to save implementation time (like with bitching about water shader code, where to get it and such).
Minor changes :
- New bump-mapping directory.
- New specular maps directory.
- New precache messages.
+ global assessment of available extensions at end of their check sequence.
- Paranoia's subtitles [Alex Gordon's tutor ]
New bump's directory is now : ..\materials\normalmap
New speculars's directory is now : ..\materials\specular
Source code
Compiled DLLS
If the links are dead then tell me and i will reupload them.
Good luck and have fun !
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настоящий мужчина не нуждается в подписи.
ААААААААА ну может создадим ветку для английского языка,а??
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Глупый юзер
Кто написал^^^
Тот сам такой...
supra36 TGA decals work?
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Gunship Stuff
Well i do not know, i just used tutorial from cs-mapping and made minor changes. Just check out
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настоящий мужчина не нуждается в подписи.
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Gunship Stuff
Nope. Only flashlight tga files which you can make by yourself, and save them to gfx folder.
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настоящий мужчина не нуждается в подписи.
Downloading Paranoia, i think i need to have hacked paranoia OpenGL32.dll for it, also tga blood textures etc.
Добавлено 02-03-2011 в 23:29:
Anyway it works, i have debug data in console also i don't see default decals from WAD.
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Gunship Stuff
Ah yes, my bad that i forgot about opengl32.dll
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настоящий мужчина не нуждается в подписи.
Well, i see that flashlight actually works, but i don't see any new tga decals, also ALL decals gone ( blood, scorches ) even .wad decals don't work.
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Gunship Stuff
Great Scott () ! The fix, i forgot to add the fix. I will do that, but tommorow. Can't today and i will notify about that.
Meanwhile, find in util.cpp
code:
Vector UTIL_RandomBloodVector
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настоящий мужчина не нуждается в подписи.
error C2660: 'UTIL_CustomDecal' : function does not take 2 parameters |
util.obj : error LNK2001: unresolved external symbol "int gmsgCustomDecal" (?gmsgCustomDecal@@3HA) |
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Gunship Stuff
Add
code:
extern void UTIL_CustomDecal( TraceResult *pTrace, const char *name, int persistent = 0 );
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настоящий мужчина не нуждается в подписи.
Lol how it even need to work, message gmsgCustomDecal is not in code i need to add it by myself
Добавлено 03-03-2011 в 00:22:
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Gunship Stuff
I know ! Go to player.cpp and define new integer :
code:
int gmsgCustomDecal = 0; // buz
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настоящий мужчина не нуждается в подписи.
You forgot that this message is missing
I will try now fix this.
А Дядя Миша сидит и тихо наблюдает над тем, как два нубокодера страдают хернёй
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Gunship Stuff
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