Volatile Map Compiler

Copyright (c) Chain Studios, 2008-2010



Current BSP Settings

---------------|----------|----------

Name | Setting | Default

---------------|----------|----------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

allow 3DNow [ on ] [ on ]

allow SSE [ on ] [ on ]

allow SSE2 [ on ] [ on ]

priority [ Normal ] [ Normal ]

nowater [ off ] [ off ]

nodetail [ off ] [ off ]

fulldetail [ off ] [ off ]

onlyents [ off ] [ off ]

nofog [ off ] [ off ]

nosubdivide [ off ] [ off ]

verbose actors [ off ] [ off ]

no curves [ off ] [ off ]

no overlays [ off ] [ off ]

notjunc [ off ] [ off ]

testExpand [ off ] [ off ]

fakemap [ off ] [ off ]

samplesize [ 4 ] [ 4 ]

cubemap size [ 256 ] [ 256 ]



Loading C:/Games/OptionImplicitDemo/base/base0.vpk...successful (553 files)

Loading C:/Games/OptionImplicitDemo/base/base1.vpk...successful (786 files)

Loading C:/Games/OptionImplicitDemo/base/pure0.vpk...successful (4 files)

Loading C:/Games/OptionImplicitDemo/base/pure1.vpk...successful (2 files)

Entering shaders/common.shader

Entering shaders/decals.shader

Entering shaders/effects.shader

Entering shaders/misc.shader

Entering shaders/mod_items.shader

Entering shaders/mod_misc.shader

Entering shaders/mod_npc.shader

Entering shaders/mod_player.shader

Entering shaders/mod_props.shader

Entering shaders/office.shader

Entering shaders/ruins.shader

Entering shaders/sewers.shader

Loading map file C:/Games/OptionImplicitDemo/base/maps/box.map

Entering maps/box.map

Writing C:/Games/OptionImplicitDemo/base/maps/box.vm

3.21 seconds elapsed



----- END BSP -----








Volatile Map Compiler

Copyright (c) Chain Studios, 2008-2010



Current VIS Settings

---------------|----------|----------

Name | Setting | Default

---------------|----------|----------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

allow 3DNow [ on ] [ on ]

allow SSE [ on ] [ on ]

allow SSE2 [ on ] [ on ]

priority [ Low ] [ Normal ]

fast vis [ off ] [ off ]

full vis [ off ] [ off ]

merge vis [ off ] [ off ]

no passage vis [ off ] [ off ]

passage only [ off ] [ off ]

nosort [ off ] [ off ]

saveprt [ off ] [ off ]

no pas [ off ] [ off ]



Reading C:/Games/OptionImplicitDemo/base/maps/box.vm

Reading C:/Games/OptionImplicitDemo/base/maps/box.prt



************ ERROR ************

LoadPortals: couldn't read C:/Games/OptionImplicitDemo/base/maps/box.prt





----- END VIS -----








Volatile Map Compiler

Copyright (c) Chain Studios, 2008-2010



Current LIGHT Settings

---------------|----------|----------

Name | Setting | Default

---------------|----------|----------

threads [ 2 ] [ Varies ]

verbose [ off ] [ off ]

log [ on ] [ on ]

chart [ off ] [ off ]

estimate [ off ] [ off ]

allow 3DNow [ on ] [ on ]

allow SSE [ on ] [ on ]

allow SSE2 [ on ] [ on ]

priority [ Low ] [ Normal ]

no static pass [ on ] [ off ]

area scale [ 0.25 ] [ 0.25 ]

point scale [ 7500.00 ] [ 7500.00 ]

notrace [ off ] [ off ]

patch shadows [ off ] [ off ]

extra [ off ] [ off ]

extraWide [ off ] [ off ]

no vertexlight [ off ] [ off ]

no light grid [ off ] [ off ]

optimize grid [ off ] [ off ]

no illum [ off ] [ off ]

lightmap border[ off ] [ off ]

luxel normals [ off ] [ off ]

no surfaces [ off ] [ off ]

samplesize [ 4 ] [ 4 ]

grid size [ 16 16 32] [ 16 16 32]

ambient color [ 32 32 32] [ 32 32 32]

overbright [ 2 ] [ 2 ]



Loading C:/Games/OptionImplicitDemo/base/base0.vpk...successful (553 files)

Loading C:/Games/OptionImplicitDemo/base/base1.vpk...successful (786 files)

Loading C:/Games/OptionImplicitDemo/base/pure0.vpk...successful (4 files)

Loading C:/Games/OptionImplicitDemo/base/pure1.vpk...successful (2 files)

Entering shaders/common.shader

Entering shaders/decals.shader

Entering shaders/effects.shader

Entering shaders/misc.shader

Entering shaders/mod_items.shader

Entering shaders/mod_misc.shader

Entering shaders/mod_npc.shader

Entering shaders/mod_player.shader

Entering shaders/mod_props.shader

Entering shaders/office.shader

Entering shaders/ruins.shader

Entering shaders/sewers.shader

Reading C:/Games/OptionImplicitDemo/base/maps/box.vm

InitTrace:


Run time was 0 hours, 0 minutes and 26 seconds