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Xash3D ver.0.75 started at Mar11 2011 [21:50.13]
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Sys_LoadLibrary: Loading launch.dll - ok
CPU: GenuineIntel [2 core's ]. Frequency: 2.3 Ghz
CPU Features: MMX SSE SSE2 RDTSC CMOV FCMOV
crt_memcpy 29 ms
asm_memcpy 32 ms
com_memcpy 36 ms
mmx_memcpy 11 ms
amd_memcpy not supported
Sys_InitMathlib: using mmx_memcpy
crt_memset 1 ms
asm_memset 10 ms
com_memset 1 ms
mmx_memset 5 ms
Sys_InitMathlib: using com_memset
FS_Root: D:\prj\xash
FS_Init: done
Sys_LoadLibrary: Loading engine.dll - ok
FS_LoadGameInfo( valve )
FS_Rescan( New Game )
Adding packfile: valve/pak0.pak (3453 files)
Adding wadfile valve/cached.wad (2 files)
Adding wadfile valve/co_kestrel.wad (22 files)
Adding wadfile valve/co_umbra.wad (30 files)
Adding wadfile valve/decals.wad (223 files)
Adding wadfile valve/dev.wad (17 files)
Adding wadfile valve/f1onts.wad (3 files)
Adding wadfile valve/fonts.wad (3 files)
Adding wadfile valve/gfx.wad (7 files)
Adding wadfile valve/halflife.wad (3127 files)
Adding wadfile valve/hallwall_1.wad (10 files)
Adding wadfile valve/liquids.wad (32 files)
Adding wadfile valve/nenuetopzdc.wad (1 files)
Wad valve/ns.wad contains the file wall_circuits several times
Adding wadfile valve/ns.wad (578 files)
Adding wadfile valve/ns2.wad (296 files)
Adding wadfile valve/ns_ayumi.wad (38 files)
Adding wadfile valve/ns_bast.wad (22 files)
Adding wadfile valve/ns_eclipse.wad (61 files)
Adding wadfile valve/ns_eon.wad (25 files)
Adding wadfile valve/ns_h_add.wad (1 files)
Adding wadfile valve/ns_hera.wad (65 files)
Adding wadfile valve/ns_lost.wad (10 files)
Adding wadfile valve/ns_lucid.wad (5 files)
Adding wadfile valve/ns_metal.wad (13 files)
Adding wadfile valve/ns_nancy.wad (15 files)
Adding wadfile valve/ns_nothing.wad (5 files)
Adding wadfile valve/ns_shiva.wad (18 files)
Adding wadfile valve/ns_tanith.wad (101 files)
Adding wadfile valve/nucleo.wad (28 files)
Adding wadfile valve/pack01.wad (438 files)
Adding wadfile valve/pack02.wad (9 files)
Adding wadfile valve/paranoia.wad (634 files)
Adding wadfile valve/phototex.wad (130 files)
Adding wadfile valve/spraypaint.wad (14 files)
Adding wadfile valve/tempdecal.wad (1 files)
Adding wadfile valve/untitled1.wad (22 files)
Adding wadfile valve/v_wad.wad (80 files)
Adding wadfile valve/wall_lab.wad (1 files)
Adding wadfile valve/xeno.wad (264 files)
Adding wadfile valve/zomg.wad (1162 files)
InitDecals: 223 decals
Sys_LoadLibrary: Loading wsock32.dll - ok
NET_Init()
Console initialized.
execing video.cfg
execing opengl.cfg
Sys_LoadLibrary: Loading opengl32.dll - ok
Set: Mode 3: 4x3 [1024x768]
VID_ChoosePFD( color 32, alpha 8, depth 24, stencil 8 )
VID_ChoosePFD: using hardware acceleration
GL PFD: color( 32-bits ) alpha( 8-bits ) Z( 24-bit )
VID_StartupGamma: restore original gamma after crash
GL_CheckExtension: OpenGL 1.1.0 - enabled
Video: GeForce 310M/PCI/SSE2
GL_CheckExtension: WGL_3DFX_gamma_control - failed
GL_CheckExtension: WGL_EXT_swap_control - enabled
GL_CheckExtension: glDrawRangeElements - enabled
GL_CheckExtension: GL_ARB_multitexture - enabled
GL_CheckExtension: GL_ARB_texture_env_combine - enabled
GL_CheckExtension: GL_ARB_texture_env_dot3 - enabled
GL_CheckExtension: GL_EXT_texture3D - enabled
GL_CheckExtension: GL_SGIS_generate_mipmap - enabled
GL_CheckExtension: GL_ARB_texture_cube_map - enabled
GL_CheckExtension: GL_EXT_point_parameters - enabled
GL_CheckExtension: GL_ARB_texture_non_power_of_two - enabled
GL_CheckExtension: GL_ARB_texture_compression - enabled
GL_CheckExtension: GL_EXT_compiled_vertex_array - enabled
GL_CheckExtension: GL_EXT_texture_edge_clamp - enabled
GL_CheckExtension: GL_EXT_texture_filter_anisotropic - enabled
GL_CheckExtension: GL_EXT_texture_lod_bias - enabled
GL_CheckExtension: GL_ARB_texture_border_clamp - enabled
GL_CheckExtension: GL_EXT_blend_minmax - enabled
GL_CheckExtension: GL_EXT_blend_subtract - enabled
GL_CheckExtension: glStencilOpSeparate - enabled
GL_CheckExtension: GL_EXT_stencil_two_side - enabled
GL_CheckExtension: GL_ARB_vertex_buffer_object - enabled
GL_CheckExtension: GL_ARB_texture_env_add - enabled
GL_CheckExtension: GL_ARB_shader_objects - enabled
GL_CheckExtension: GL_ARB_shading_language_100 - enabled
GL_CheckExtension: GL_ARB_vertex_shader - enabled
GL_CheckExtension: GL_ARB_fragment_shader - enabled
GL_CheckExtension: GL_ARB_depth_texture - enabled
GL_CheckExtension: GL_ARB_shadow - enabled
GL_CheckExtension: GL_ARB_occlusion_query - enabled
GL_Upload: *white s&3 [1 x 1]
GL_Upload: *black s&3 [1 x 1]
SCR_Init()
Sys_LoadLibrary: Loading cl_dlls/MainUI.dll - ok
Sys_Crash: call 10215F3E at address C0000005
Sys_FreeLibrary: Unloading launch.dll
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Xash3D ver.0.75 crashed at Mar11 2011 [21:50.13]
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