=======================================================================
Xash3D ver.0.73 started at Nov17 2010 [23:00.59]
=======================================================================
Sys_LoadLibrary: Loading launch.dll - ok
CPU: AuthenticAMD [1 core]. Frequency: 1.6 Ghz
CPU Features: MMX 3DNow SSE SSE2 RDTSC CMOV FCMOV
crt_sqrt 25 ms
sse_sqrt 33 ms
Sys_InitMathlib: using crt_sqrt
crt_memcpy 22 ms
asm_memcpy 23 ms
com_memcpy 23 ms
mmx_memcpy 14 ms
amd_memcpy 13 ms
Sys_InitMathlib: using amd_memcpy
crt_memset 14 ms
asm_memset 16 ms
com_memset 14 ms
mmx_memset 5 ms
Sys_InitMathlib: using mmx_memset
FS_Root: H:\Xash3D
FS_Init: done
Image_Init( default )
Sound_Init( default )
Sys_LoadLibrary: Loading engine.dll - ok
FS_LoadGameInfo( valve )
FS_Rescan( New Game )
Adding packfile: valve/pak0.pak (3453 files)
Adding wadfile valve/cached.wad (2 files)
Adding wadfile valve/decals.wad (222 files)
Adding wadfile valve/fonts.wad (3 files)
Adding wadfile valve/gfx.wad (7 files)
Adding wadfile valve/halflife.wad (3116 files)
Adding wadfile valve/liquids.wad (32 files)
Adding wadfile valve/spraypaint.wad (14 files)
Adding wadfile valve/wz.wad (10 files)
Adding wadfile valve/xeno.wad (264 files)
Image_Init( Half-Life )
Sound_Init( Half-Life )
InitDecals: 222 decals
Sys_LoadLibrary: Loading snd_dx.dll - ok
Audio[0]: snd_dx.dll
Sys_FreeLibrary: Unloading snd_dx.dll
Sys_LoadLibrary: Loading vid_gl.dll - ok
Video[0]: vid_gl.dll
Sys_FreeLibrary: Unloading vid_gl.dll
Sys_LoadLibrary: Loading cl_dlls/client.dll - ok
TextMessage: parsed 116 text messages
joystick not found -- no valid joysticks (a5)
execing config.cfg
Sys_LoadLibrary: Loading wsock32.dll - ok
NET_Init()
Console initialized.
Sys_LoadLibrary: Loading vid_gl.dll - ok
Set: Mode 3: 4x3 [800x600]
Sys_LoadLibrary: Loading opengl32.dll - ok
R_ChoosePFD( 32, 24, 8 )
R_ChoosePFD: 40 PFDs found
using hardware acceleration
R_ChoosePFD: PIXELFORMAT 3 selected
GL PFD: color(32-bits) Z(24-bit)
R_SetPixelformat: validate screen gamma - ok
GL_CheckExtension: OpenGL 1.1.0 - enabled
Video: MOBILITY/RADEON 9250/9200 Series DDR x86/MMX/3DNow!/SSE2
GL_CheckExtension: WGL_3DFX_gamma_control - failed
GL_CheckExtension: WGL_EXT_swap_control - enabled
GL_CheckExtension: glDrawRangeElements - enabled
GL_CheckExtension: GL_ARB_multitexture - enabled
GL_CheckExtension: GL_ARB_texture_env_combine - enabled
GL_CheckExtension: GL_ARB_texture_env_dot3 - enabled
GL_CheckExtension: GL_EXT_texture3D - enabled
GL_CheckExtension: GL_SGIS_generate_mipmap - enabled
GL_CheckExtension: GL_ARB_texture_cube_map - enabled
GL_CheckExtension: GL_EXT_point_parameters - enabled
GL_CheckExtension: GL_ARB_texture_non_power_of_two - failed
GL_CheckExtension: GL_ARB_texture_compression - enabled
GL_CheckExtension: GL_EXT_compiled_vertex_array - enabled
GL_CheckExtension: GL_EXT_texture_edge_clamp - enabled
GL_CheckExtension: GL_EXT_texture_filter_anisotropic - enabled
GL_CheckExtension: GL_EXT_texture_lod_bias - enabled
GL_CheckExtension: GL_ARB_texture_border_clamp - enabled
GL_CheckExtension: GL_EXT_blend_minmax - enabled
GL_CheckExtension: GL_EXT_blend_subtract - enabled
GL_CheckExtension: glStencilOpSeparate - enabled
GL_CheckExtension: GL_EXT_stencil_two_side - failed
GL_CheckExtension: GL_ARB_vertex_buffer_object - enabled
GL_CheckExtension: GL_ARB_texture_env_add - enabled
GL_CheckExtension: GL_ARB_shader_objects - failed
GL_CheckExtension: GL_ARB_shading_language_100 - failed
GL_CheckExtension: GL_ARB_vertex_shader - failed
GL_CheckExtension: GL_ARB_fragment_shader - failed
GL_CheckExtension: GL_ARB_depth_texture - failed
GL_CheckExtension: GL_ARB_shadow - failed
GL_CheckExtension: GLSL_no_half_types - enabled
GL_CheckExtension: GLSL_branching - enabled
GL_CheckExtension: GL_ARB_occlusion_query - enabled
Warning: GL_GenerateMipmaps: *sky can't create mip levels
R_GetPixelFormat: *white s&3 [1 x 1]
Warning: GL_GenerateMipmaps: *white can't create mip levels
Error: GL_GenerateMipmaps: failed on RGB 24
R_GetPixelFormat: *black s&3 [1 x 1]
Warning: GL_GenerateMipmaps: *black can't create mip levels
Error: GL_GenerateMipmaps: failed on RGB 24
R_GetPixelFormat: *blankbump s&3 [1 x 1]
Warning: GL_GenerateMipmaps: *blankbump can't create mip levels
Error: GL_GenerateMipmaps: failed on RGB 24
R_InitShaders()
Sys_LoadLibrary: Loading cl_dlls/MainUI.dll - ok
Loading shader gfx/lambda from cache...
FS_Open: ("gfx.wad/lambda.tga", "rb"): nasty filename rejected
FS_Open: ("gfx.wad/lambda.bmp", "rb"): nasty filename rejected
FS_Open: ("gfx.wad/lambda.mip", "rb"): nasty filename rejected
FS_Open: ("gfx.wad/lambda.mdl", "rb"): nasty filename rejected
FS_Open: ("gfx.wad/lambda.spr", "rb"): nasty filename rejected
FS_Open: ("gfx.wad/lambda.lmp", "rb"): nasty filename rejected
Loading shader renderfx/glowshell from cache...
Unable to open commandmenu.txt
R_GetPixelFormat: gfx/shell/min_n s&3 [19 x 19]
R_GetPixelFormat: gfx/shell/min_f s&3 [19 x 19]
R_GetPixelFormat: gfx/shell/min_d s&3 [19 x 19]
R_GetPixelFormat: gfx/shell/cls_n s&3 [19 x 19]
R_GetPixelFormat: gfx/shell/cls_f s&3 [19 x 19]
R_GetPixelFormat: gfx/shell/cls_d s&3 [19 x 19]
Sys_LoadLibrary: Loading dlls/hl.dll - ok
Sys_FreeLibrary: Unloading dlls/hl.dll
Sys_LoadLibrary: Loading snd_dx.dll - ok
Sys_LoadLibrary: Loading dsound.dll - ok
SNDDMA_InitDirect: creating DS object - ok
DS_CreateBuffers: initialize
DS_CreateBuffers: setting EXCLUSIVE coop level - ok
DS_CreateBuffers: creating primary buffer - ok
DS_CreateBuffers: setting primary sound format - ok
DS_CreateBuffers: creating secondary buffer - ok
DS_CreateBuffers: using secondary sound buffer
Audio: DirectSound
execing opengl.cfg
execing valve.rc
Unknown command "s_refgain"
Unknown command "s_refdelay"
Unknown command "s_occfactor"
Unknown command "s_verbwet"
Unknown command "s_distance"
execing language.cfg
couldn't exec joystick.cfg
couldn't exec autoexec.cfg
Note: media/launch_upmenu1 will be loading only with ext .wav
Note: media/launch_select2 will be loading only with ext .wav
Sys_LoadLibrary: Loading dlls/hl.dll - ok
Dll loaded for mod Half-Life
Spawn Server: t0a0
CM_LoadModel: maps/t0a0.bsp
Building PAS...
Average leaves visible / audible / total: 168 / 485 / 1598
PAS building time: 0.052239 secs
SV_SpawnEntities()
execing skill.cfg
couldn't exec game.cfg
GAME SKILL LEVEL:1
CM_LoadModel: models/w_suit.mdl
CM_LoadModel: models/w_battery.mdl
CM_LoadModel: models/w_antidote.mdl
CM_LoadModel: models/w_security.mdl
CM_LoadModel: models/w_longjump.mdl
CM_LoadModel: models/v_shotgun.mdl
CM_LoadModel: models/w_shotgun.mdl
CM_LoadModel: models/p_shotgun.mdl
CM_LoadModel: models/shotgunshell.mdl
CM_LoadModel: models/w_shotbox.mdl
CM_LoadModel: models/v_crowbar.mdl
CM_LoadModel: models/w_crowbar.mdl
CM_LoadModel: models/p_crowbar.mdl
CM_LoadModel: models/v_9mmhandgun.mdl
CM_LoadModel: models/w_9mmhandgun.mdl
CM_LoadModel: models/p_9mmhandgun.mdl
CM_LoadModel: models/shell.mdl
CM_LoadModel: models/w_9mmclip.mdl
CM_LoadModel: models/v_9mmAR.mdl
CM_LoadModel: models/w_9mmAR.mdl
CM_LoadModel: models/p_9mmAR.mdl
CM_LoadModel: models/grenade.mdl
CM_LoadModel: models/w_9mmARclip.mdl
CM_LoadModel: models/w_ARgrenade.mdl
CM_LoadModel: models/v_357.mdl
CM_LoadModel: models/w_357.mdl
CM_LoadModel: models/p_357.mdl
CM_LoadModel: models/w_357ammobox.mdl
CM_LoadModel: models/w_gauss.mdl
CM_LoadModel: models/v_gauss.mdl
CM_LoadModel: models/p_gauss.mdl
CM_LoadModel: sprites/hotglow.spr
CM_LoadModel: sprites/smoke.spr
CM_LoadModel: models/w_gaussammo.mdl
CM_LoadModel: models/w_rpg.mdl
CM_LoadModel: models/v_rpg.mdl
CM_LoadModel: models/p_rpg.mdl
CM_LoadModel: sprites/laserdot.spr
CM_LoadModel: models/rpgrocket.mdl
CM_LoadModel: models/w_rpgammo.mdl
CM_LoadModel: models/w_crossbow.mdl
CM_LoadModel: models/v_crossbow.mdl
CM_LoadModel: models/p_crossbow.mdl
CM_LoadModel: models/crossbow_bolt.mdl
CM_LoadModel: sprites/streak.spr
CM_LoadModel: models/w_crossbow_clip.mdl
CM_LoadModel: models/w_egon.mdl
CM_LoadModel: models/v_egon.mdl
CM_LoadModel: models/p_egon.mdl
CM_LoadModel: sprites/xbeam1.spr
CM_LoadModel: sprites/XSpark1.spr
CM_LoadModel: models/v_tripmine.mdl
CM_LoadModel: models/p_tripmine.mdl
CM_LoadModel: models/v_satchel.mdl
CM_LoadModel: models/v_satchel_radio.mdl
CM_LoadModel: models/w_satchel.mdl
CM_LoadModel: models/p_satchel.mdl
CM_LoadModel: models/p_satchel_radio.mdl
CM_LoadModel: models/w_grenade.mdl
CM_LoadModel: models/v_grenade.mdl
CM_LoadModel: models/p_grenade.mdl
CM_LoadModel: models/w_sqknest.mdl
CM_LoadModel: models/v_squeak.mdl
CM_LoadModel: models/p_squeak.mdl
CM_LoadModel: models/w_squeak.mdl
CM_LoadModel: models/v_hgun.mdl
CM_LoadModel: models/w_hgun.mdl
CM_LoadModel: models/p_hgun.mdl
CM_LoadModel: models/hornet.mdl
CM_LoadModel: sprites/muz1.spr
CM_LoadModel: sprites/laserbeam.spr
CM_LoadModel: sprites/zerogxplode.spr
CM_LoadModel: sprites/WXplo1.spr
CM_LoadModel: sprites/steam1.spr
CM_LoadModel: sprites/bubble.spr
CM_LoadModel: sprites/bloodspray.spr
CM_LoadModel: sprites/blood.spr
CM_LoadModel: sprites/explode1.spr
CM_LoadModel: models/player.mdl
CM_LoadModel: models/hgibs.mdl
CM_LoadModel: models/agibs.mdl
.NOD File will be updated
Chapter title: T0A0TITLE
CM_LoadModel: models/holo.mdl
monster_generic has no view_ofs!
CM_LoadModel: sprites/flare1.spr
monster_generic has no view_ofs!
CM_LoadModel: models/glassgibs.mdl
CM_LoadModel: models/scientist.mdl
monster_generic has no view_ofs!
monster_generic has no view_ofs!
monster_generic has no view_ofs!
monster_generic has no view_ofs!
CM_LoadModel: models/bigrat.mdl
CM_LoadModel: models/roach.mdl
monster_cockroach has no view_ofs!
monster_cockroach has no view_ofs!
CM_LoadModel: sprites/flare6.spr
0 entities inhibited
Total 330 entities spawned
CM_LoadModel: sprites/muzzleflash.spr
CM_LoadModel: sprites/muzzleflash1.spr
CM_LoadModel: sprites/muzzleflash2.spr
CM_LoadModel: sprites/muzzleflash3.spr
CM_LoadModel: sprites/animglow01.spr
CM_LoadModel: sprites/richo1.spr
Game started
SV_ConnectionlessPacket: loopback : connect
SV_ClientConnect()
CL_ConnectionlessPacket: loopback : client_connect
ucmd->new()
Serverdata packet received.
ucmd->modellist()
ucmd->soundlist()
ucmd->eventlist()
ucmd->lightstyles()
ucmd->configstrings()
ucmd->usermsgs()
ucmd->deltainfo()
ucmd->baselines()
CL_PrepSound: t0a0
Note: items/gunpickup2 will be loading only with ext .wav
Note: items/9mmclip1 will be loading only with ext .wav
Note: weapons/dbarrel1 will be loading only with ext .wav
Note: weapons/sbarrel1 will be loading only with ext .wav
Note: weapons/reload1 will be loading only with ext .wav
Note: weapons/reload3 will be loading only with ext .wav
Note: weapons/357_cock1 will be loading only with ext .wav
Note: weapons/scock1 will be loading only with ext .wav
Note: weapons/cbar_hit1 will be loading only with ext .wav
Note: weapons/cbar_hit2 will be loading only with ext .wav
Note: weapons/cbar_hitbod1 will be loading only with ext .wav
Note: weapons/cbar_hitbod2 will be loading only with ext .wav
Note: weapons/cbar_hitbod3 will be loading only with ext .wav
Note: weapons/cbar_miss1 will be loading only with ext .wav
Note: items/9mmclip2 will be loading only with ext .wav
Note: weapons/pl_gun1 will be loading only with ext .wav
Note: weapons/pl_gun2 will be loading only with ext .wav
Note: weapons/pl_gun3 will be loading only with ext .wav
Note: items/clipinsert1 will be loading only with ext .wav
Note: items/cliprelease1 will be loading only with ext .wav
Note: weapons/hks1 will be loading only with ext .wav
Note: weapons/hks2 will be loading only with ext .wav
Note: weapons/hks3 will be loading only with ext .wav
Note: weapons/glauncher will be loading only with ext .wav
Note: weapons/glauncher2 will be loading only with ext .wav
Note: weapons/357_reload1 will be loading only with ext .wav
Note: weapons/357_shot1 will be loading only with ext .wav
Note: weapons/357_shot2 will be loading only with ext .wav
Note: weapons/gauss2 will be loading only with ext .wav
Note: weapons/electro4 will be loading only with ext .wav
Note: weapons/electro5 will be loading only with ext .wav
Note: weapons/electro6 will be loading only with ext .wav
Note: ambience/pulsemachine will be loading only with ext .wav
Note: weapons/rocket1 will be loading only with ext .wav
Note: weapons/rocketfire1 will be loading only with ext .wav
Note: weapons/xbow_fire1 will be loading only with ext .wav
Note: weapons/xbow_reload1 will be loading only with ext .wav
Note: weapons/xbow_hitbod1 will be loading only with ext .wav
Note: weapons/xbow_hitbod2 will be loading only with ext .wav
Note: weapons/xbow_fly1 will be loading only with ext .wav
Note: weapons/xbow_hit1 will be loading only with ext .wav
Note: fvox/beep will be loading only with ext .wav
Note: weapons/egon_off1 will be loading only with ext .wav
Note: weapons/egon_run3 will be loading only with ext .wav
Note: weapons/egon_windup2 will be loading only with ext .wav
Note: weapons/mine_deploy will be loading only with ext .wav
Note: weapons/mine_activate will be loading only with ext .wav
Note: weapons/mine_charge will be loading only with ext .wav
Note: weapons/g_bounce1 will be loading only with ext .wav
Note: weapons/g_bounce2 will be loading only with ext .wav
Note: weapons/g_bounce3 will be loading only with ext .wav
Note: squeek/sqk_hunt2 will be loading only with ext .wav
Note: squeek/sqk_hunt3 will be loading only with ext .wav
Note: squeek/sqk_blast1 will be loading only with ext .wav
Note: common/bodysplat will be loading only with ext .wav
Note: squeek/sqk_die1 will be loading only with ext .wav
Note: squeek/sqk_hunt1 will be loading only with ext .wav
Note: squeek/sqk_deploy1 will be loading only with ext .wav
Note: agrunt/ag_fire1 will be loading only with ext .wav
Note: agrunt/ag_fire2 will be loading only with ext .wav
Note: agrunt/ag_fire3 will be loading only with ext .wav
Note: hornet/ag_buzz1 will be loading only with ext .wav
Note: hornet/ag_buzz2 will be loading only with ext .wav
Note: hornet/ag_buzz3 will be loading only with ext .wav
Note: hornet/ag_hornethit1 will be loading only with ext .wav
Note: hornet/ag_hornethit2 will be loading only with ext .wav
Note: hornet/ag_hornethit3 will be loading only with ext .wav
Note: weapons/debris1 will be loading only with ext .wav
Note: weapons/debris2 will be loading only with ext .wav
Note: weapons/debris3 will be loading only with ext .wav
Note: weapons/grenade_hit1 will be loading only with ext .wav
Note: weapons/grenade_hit2 will be loading only with ext .wav
Note: weapons/grenade_hit3 will be loading only with ext .wav
Note: weapons/bullet_hit1 will be loading only with ext .wav
Note: weapons/bullet_hit2 will be loading only with ext .wav
Note: items/weapondrop1 will be loading only with ext .wav
Note: player/sprayer will be loading only with ext .wav
Note: player/pl_fallpain2 will be loading only with ext .wav
Note: player/pl_fallpain3 will be loading only with ext .wav
Note: player/pl_step1 will be loading only with ext .wav
Note: player/pl_step2 will be loading only with ext .wav
Note: player/pl_step3 will be loading only with ext .wav
Note: player/pl_step4 will be loading only with ext .wav
Note: common/npc_step1 will be loading only with ext .wav
Note: common/npc_step2 will be loading only with ext .wav
Note: common/npc_step3 will be loading only with ext .wav
Note: common/npc_step4 will be loading only with ext .wav
Note: player/pl_metal1 will be loading only with ext .wav
Note: player/pl_metal2 will be loading only with ext .wav
Note: player/pl_metal3 will be loading only with ext .wav
Note: player/pl_metal4 will be loading only with ext .wav
Note: player/pl_dirt1 will be loading only with ext .wav
Note: player/pl_dirt2 will be loading only with ext .wav
Note: player/pl_dirt3 will be loading only with ext .wav
Note: player/pl_dirt4 will be loading only with ext .wav
Note: player/pl_duct1 will be loading only with ext .wav
Note: player/pl_duct2 will be loading only with ext .wav
Note: player/pl_duct3 will be loading only with ext .wav
Note: player/pl_duct4 will be loading only with ext .wav
Note: player/pl_grate1 will be loading only with ext .wav
Note: player/pl_grate2 will be loading only with ext .wav
Note: player/pl_grate3 will be loading only with ext .wav
Note: player/pl_grate4 will be loading only with ext .wav
Note: player/pl_slosh1 will be loading only with ext .wav
Note: player/pl_slosh2 will be loading only with ext .wav
Note: player/pl_slosh3 will be loading only with ext .wav
Note: player/pl_slosh4 will be loading only with ext .wav
Note: player/pl_tile1 will be loading only with ext .wav
Note: player/pl_tile2 will be loading only with ext .wav
Note: player/pl_tile3 will be loading only with ext .wav
Note: player/pl_tile4 will be loading only with ext .wav
Note: player/pl_tile5 will be loading only with ext .wav
Note: player/pl_swim1 will be loading only with ext .wav
Note: player/pl_swim2 will be loading only with ext .wav
Note: player/pl_swim3 will be loading only with ext .wav
Note: player/pl_swim4 will be loading only with ext .wav
Note: player/pl_ladder1 will be loading only with ext .wav
Note: player/pl_ladder2 will be loading only with ext .wav
Note: player/pl_ladder3 will be loading only with ext .wav
Note: player/pl_ladder4 will be loading only with ext .wav
Note: player/pl_wade1 will be loading only with ext .wav
Note: player/pl_wade2 will be loading only with ext .wav
Note: player/pl_wade3 will be loading only with ext .wav
Note: player/pl_wade4 will be loading only with ext .wav
Note: debris/wood1 will be loading only with ext .wav
Note: debris/wood2 will be loading only with ext .wav
Note: debris/wood3 will be loading only with ext .wav
Note: plats/train_use1 will be loading only with ext .wav
Note: buttons/spark5 will be loading only with ext .wav
Note: buttons/spark6 will be loading only with ext .wav
Note: debris/glass1 will be loading only with ext .wav
Note: debris/glass2 will be loading only with ext .wav
Note: debris/glass3 will be loading only with ext .wav
Note: items/flashlight1 will be loading only with ext .wav
Note: player/pl_pain2 will be loading only with ext .wav
Note: player/pl_pain4 will be loading only with ext .wav
Note: player/pl_pain5 will be loading only with ext .wav
Note: player/pl_pain6 will be loading only with ext .wav
Note: player/pl_pain7 will be loading only with ext .wav
Note: common/wpn_hudoff will be loading only with ext .wav
Note: common/wpn_hudon will be loading only with ext .wav
Note: common/wpn_moveselect will be loading only with ext .wav
Note: common/wpn_select will be loading only with ext .wav
Note: common/wpn_denyselect will be loading only with ext .wav
Note: player/geiger6 will be loading only with ext .wav
Note: player/geiger5 will be loading only with ext .wav
Note: player/geiger4 will be loading only with ext .wav
Note: player/geiger3 will be loading only with ext .wav
Note: player/geiger2 will be loading only with ext .wav
Note: player/geiger1 will be loading only with ext .wav
Note: common/null will be loading only with ext .wav
Note: items/suitchargeok1 will be loading only with ext .wav
Note: common/bodydrop3 will be loading only with ext .wav
Note: common/bodydrop4 will be loading only with ext .wav
Note: weapons/ric1 will be loading only with ext .wav
Note: weapons/ric2 will be loading only with ext .wav
Note: weapons/ric3 will be loading only with ext .wav
Note: weapons/ric4 will be loading only with ext .wav
Note: weapons/ric5 will be loading only with ext .wav
Note: doors/doormove1 will be loading only with ext .wav
Note: doors/doorstop6 will be loading only with ext .wav
Note: doors/doorstop8 will be loading only with ext .wav
Note: debris/bustglass1 will be loading only with ext .wav
Note: debris/bustglass2 will be loading only with ext .wav
Note: buttons/bell1 will be loading only with ext .wav
Note: scientist/sci_pain1 will be loading only with ext .wav
Note: scientist/sci_pain2 will be loading only with ext .wav
Note: scientist/sci_pain3 will be loading only with ext .wav
Note: scientist/sci_pain4 will be loading only with ext .wav
Note: scientist/sci_pain5 will be loading only with ext .wav
Note: holo/tr_holo_nicejob will be loading only with ext .wav
Note: buttons/button9 will be loading only with ext .wav
Note: roach/rch_die will be loading only with ext .wav
Note: roach/rch_walk will be loading only with ext .wav
Note: roach/rch_smash will be loading only with ext .wav
Note: doors/doormove9 will be loading only with ext .wav
Note: buttons/latchlocked1 will be loading only with ext .wav
Note: buttons/latchunlocked1 will be loading only with ext .wav
Note: holo/holostn3 will be loading only with ext .wav
Warning: FS_LoadSound: couldn't load "holo/holostn3"
CL_PrepVideo: t0a0
linking animation +0~generic86b ( 1:1 frames )
linking animation +a~fifts_lght5 ( 1:1 frames )
linking animation +agymlight ( 0:1 frames )
linking animation +0lab1_w7 ( 1:1 frames )
linking animation +0~generic86 ( 1:1 frames )
linking animation +a~generic65 ( 1:1 frames )
linking animation +0~tnnl_lgt4 ( 1:1 frames )
linking animation +0~lab_crt1 ( 2:0 frames )
Warning: GL_GenerateMipmaps: "#origin.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c1a4b_w2.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c1a4b_w3b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#lab1_trim3.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_brd1b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_flr8.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_flr7d.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_swr1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#crete2_flr03c.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#lab1_cab2.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+0~generic86b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+a~generic86b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#crete4_flr03.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c1a3_w1f.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c1a4b_w1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_lgtbrd2.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#~light3b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#fifties_dr4b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+a~fifts_lght5.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+0~fifts_lght5.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#crete3_flr04.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_w6.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#lab3_w9.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+agymlight.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#trrm_sign5.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+0lab1_w7.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+alab1_w7.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#stripes2.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_w12c2b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_w4c.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_w4b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_flr12a.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#lab1_brd3d.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#lab1_stair1b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#generic99c.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#babtech_bordl9.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#~light3e.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#~light3c.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c1a4_silo5.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c2a1_w1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#!gwater2.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c2a1_w2.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c3a1_w2a.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c3a1_w5d.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c3a1_w5b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#yellow.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#babtech_ceil01.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#c2a1_w1a.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_swrc1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#clip.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#silo2_wall1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#silo2_w1a.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+0~generic86.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+a~generic86.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+a~generic65.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+0~generic65.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#fifties_ceil01.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#rocketstage1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#-0silo2_p2b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#{grate2a.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#tnnl_gad3.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#lab1_dr5b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#aaatrigger.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#{grate4a.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#{rail1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#{tension3.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#{tension5.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#generic014h.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+0~tnnl_lgt4.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+a~tnnl_lgt4.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#glass_med.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+0~lab_crt1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#+1~lab_crt1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#out_w8dr1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#{ladder1.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#-1silo2_p2b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#-2silo2_p2b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: "#-3silo2_p2b.mip" can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_suit.mdl/PLAYER_Chrome1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_suit.mdl/front.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_suit.mdl/back.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_battery.mdl/batside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_battery.mdl/battop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_battery.mdl/batpanel.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_battery.mdl/grey.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_battery.mdl/batcontact.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_antidote.mdl/side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_antidote.mdl/top.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_security.mdl/key.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_longjump.mdl/black_chrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_longjump.mdl/jets.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_longjump.mdl/back.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_longjump.mdl/filler.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_longjump.mdl/backpackfront.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/HAND_ForeArm1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/sidemap.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/sight.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/bodyback.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/barrelltop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/barrel_chrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/handle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/grip.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_shotgun.mdl/shell.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_shotgun.mdl/shotside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_shotgun.mdl/shotdark.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_shotgun.mdl/shothole.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_shotgun.mdl/shottop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_shotgun.mdl/shotside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_shotgun.mdl/shotdark.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_shotgun.mdl/shothole.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_shotgun.mdl/shottop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/shotgunshell.mdl/shell.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_shotbox.mdl/shell.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_shotbox.mdl/box.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_shotbox.mdl/topbox_shell.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_shotbox.mdl/boxside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crowbar.mdl/chrome_red.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crowbar.mdl/chrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crowbar.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crowbar.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crowbar.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crowbar.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crowbar.mdl/crowbar.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crowbar.mdl/crowbar.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/back.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/chrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/top.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/gclip.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/bulletCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmhandgun.mdl/gclipinside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_9mmhandgun.mdl/glockside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_9mmhandgun.mdl/glockback.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_9mmhandgun.mdl/glocktop1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_9mmhandgun.mdl/glockfront.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_9mmhandgun.mdl/glockside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_9mmhandgun.mdl/glockback.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_9mmhandgun.mdl/glocktop1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_9mmhandgun.mdl/glockfront.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/shell.mdl/back.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/shell.mdl/bulletCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/shell.mdl/front.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_9mmclip.mdl/gclip.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/glback.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/gunsidemap.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/gunbodyrear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/handleback.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/clip.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/HK_chrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/Silencerback.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/buttstockrear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/PLAYER_Chrome2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/PLAYER_ForeArm1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/PLAYER_Cuff1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_9mmAR.mdl/sighttop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_9mmAR.mdl/MP5sideview.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_9mmAR.mdl/M203.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_9mmAR.mdl/MP5sideview.BMP" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_9mmAR.mdl/M203.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/grenade.mdl/Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/grenade.mdl/Tip1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_9mmARclip.mdl/clipside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_ARgrenade.mdl/Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_ARgrenade.mdl/Tip1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/bluesteelchrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/Pythonhandle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/pythoncylrear2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/bulletCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/RubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_357.mdl/lasersight.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_357.mdl/wrld_python.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_357.mdl/wrld_python.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_357ammobox.mdl/cardboard.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_357ammobox.mdl/bulletCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_357ammobox.mdl/boxart2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_357ammobox.mdl/boxart1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gauss.mdl/body_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gauss.mdl/body_rear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gauss.mdl/stock.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gauss.mdl/rubbertube.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gauss.mdl/barrelCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gauss.mdl/bottle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/spinnerBRIGHT.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/nuspinner.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/nuspinner2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/spinner_rear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/boxsideC.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/boxrear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/boxsideB.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/boxtopA.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/boxsideA.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/boxtopB.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/barrelCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/bottle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/wire_chrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/battery.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/batteryend.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/batterybox.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/GLOVED_knuckle.BMP" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_gauss.mdl/GLOVE_handpak.bmp.BMP" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_gauss.mdl/body_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_gauss.mdl/body_rear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_gauss.mdl/stock.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_gauss.mdl/rubbertube.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_gauss.mdl/barrelCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_gauss.mdl/bottle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( hotglow_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( smoke_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( smoke_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( smoke_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( smoke_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( smoke_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gaussammo.mdl/boxside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gaussammo.mdl/boxtop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_gaussammo.mdl/hinge.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_rpg.mdl/new_worldrpg_combo.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/rocket.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/rocketmotor.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/join.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M5CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M6CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M10CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M11CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M9CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M8CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M7CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M4cl.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M12CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/sboxback.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M13CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M16CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M18CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M17CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M2cl.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M3CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/M1CL.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_rpg.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_rpg.mdl/new_worldrpg_combo.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( laserdot_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/rpgrocket.mdl/rocket.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/rpgrocket.mdl/rocketmotor.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_rpgammo.mdl/ammocan.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_rpgammo.mdl/ammocantop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_rpgammo.mdl/rocket.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/stock.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/world_shoulder.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/sightcyl.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/mechanismside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/world_grip.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/world_slide.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/string.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/receiverside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/bowCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow.mdl/clip_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/grip.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/stock.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/recevierside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/receivertop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/mechside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/mechtop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/shoulders.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/bowtip.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/slide_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/slide_top.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/slide_rear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/lensCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/clipside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/cliprear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/ladder.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/lensring.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/xbow_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_crossbow.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/stock.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/world_shoulder.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/sightcyl.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/mechanismside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/world_grip.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/world_slide.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/receiverside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/bowCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_crossbow.mdl/clip_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/crossbow_bolt.mdl/boltCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/crossbow_bolt.mdl/finCHOME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( streak_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow_clip.mdl/wrld_bolt.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow_clip.mdl/clip_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow_clip.mdl/cliprear.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_crossbow_clip.mdl/wrld_fins.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_egon.mdl/world_egon_combined.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_egon.mdl/egonchrome2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/butt_work.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/egonchrome2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/handle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/ringend.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/blueChrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/bracket.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/collarbutt_work.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/collarwork.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/collartops_work.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/collarsides_work.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/ringCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/nose_work.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/controls_work.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/VF_blanksides.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/VF_back.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/ring_attach_work.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/ring_work.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_egon.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_egon.mdl/world_egon_combined.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_egon.mdl/egonchrome2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( xbeam1_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_08 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_09 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( XSpark1_one_10 ) can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/box.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/light.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/face.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_tripmine.mdl/lensCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_tripmine.mdl/side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_tripmine.mdl/box.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_tripmine.mdl/light.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_tripmine.mdl/face.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_tripmine.mdl/lensCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/satchel_body.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/strap.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/radioside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/buckleCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel.mdl/expl.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/xbow_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/dettop.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/det_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/det_front.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/detbutn_bright.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_satchel_radio.mdl/flapchrome.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_satchel.mdl/wrldsatchel.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_satchel.mdl/tag.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_satchel.mdl/radioside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_satchel.mdl/black.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_satchel.mdl/wrldsatchel.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_satchel.mdl/tag.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_satchel.mdl/radioside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_satchel.mdl/black.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_satchel_radio.mdl/satchel.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_grenade.mdl/grenade_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_grenade.mdl/grenade_skin.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_grenade.mdl/grenade3.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_grenade.mdl/spoont.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_grenade.mdl/grenCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_grenade.mdl/xbow_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_grenade.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_grenade.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_grenade.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_grenade.mdl/grenade_side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_grenade.mdl/grenade_skin.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_sqknest.mdl/NSQK_Top1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_squeak.mdl/GLOVED_sleeve.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_squeak.mdl/rubbergloveCHROME.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_squeak.mdl/GLOVED_knuckle.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_squeak.mdl/GLOVE_handpak.bmp.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_squeak.mdl/SQK_Side1.BMP" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_squeak.mdl/SQK_Eye1.BMP" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_squeak.mdl/Chrome1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_squeak.mdl/SQK_Mouth1.BMP" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_squeak.mdl/SQK_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_squeak.mdl/SQK_Eye1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_squeak.mdl/SQK_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_squeak.mdl/SQK_Eye1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_hgun.mdl/HGUN_Bottom1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_hgun.mdl/HGUN_Cheek1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_hgun.mdl/HGUN_Horn1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/v_hgun.mdl/HGUN_Back1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_hgun.mdl/Gun_Back2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_hgun.mdl/Gun_Jaw1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_hgun.mdl/Gun_Top2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_hgun.mdl/GUN_Cheek1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_hgun.mdl/GUN_Mouth1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_hgun.mdl/Gun_Top1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/w_hgun.mdl/HG_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_hgun.mdl/Gun_Back2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_hgun.mdl/Gun_Jaw1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_hgun.mdl/Gun_Top2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_hgun.mdl/GUN_Cheek1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_hgun.mdl/GUN_Mouth1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_hgun.mdl/Gun_Top1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/p_hgun.mdl/HG_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hornet.mdl/HGP_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muz1_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muz1_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muz1_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muz1_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muz1_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muz1_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muz1_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muz1_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( laserbeam_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_08 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_09 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_10 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_11 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_12 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_13 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( zerogxplode_one_14 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_08 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_09 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_10 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_11 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_12 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_13 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( WXplo1_one_14 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_08 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_09 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_10 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_11 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_12 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_13 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_14 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( steam1_one_15 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bubble_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_08 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( bloodspray_one_09 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( blood_one_08 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( explode1_one_08 ) can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Chrome1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Deltoid1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Back1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Legs1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_LegBck1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_FootBtm1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Chest1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Shoulders1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Bicep1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_ForeArm1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Knee-Bck1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Calf1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Boots.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_FootTop1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Hand-Btm1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Hand-Top1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Cuff1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Shldr-Joint.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_FaceSide1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Face1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_FaceTop1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Inmouth1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Teeth1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Helm(Top).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Helm(Fnt)1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Helm(Sde1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Helm(Rim)1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/player.mdl/PLAYER_Helm(Rim2).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Skull1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Side_Bone1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Skin_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Neck_1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/HMEAT1_Front1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/GUTS1_Top1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Lung1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Rib1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/G_legbone1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/B_Gib1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/B_Bone1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Flesh1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Flesh1(Top).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/hgibs.mdl/Flesh2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/agibs.mdl/aliengeneric1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/agibs.mdl/aliengeneric2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/agibs.mdl/aliengeneric3.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/agibs.mdl/aliengeneric4.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Chrome1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Deltoid1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Back1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Legs1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_LegBck1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_FootBtm1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Chest1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Shoulders1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Bicep1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_ForeArm1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Knee-Bck1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Calf1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Boots.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_FootTop1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Hand-Btm1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Hand-Top1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Cuff1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Shldr-Joint.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/olderside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/olderface.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/headside.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/holo.mdl/PLAYER_Teeth1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare1_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/glassgibs.mdl/chome_glass.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(Back2).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(L-Leg).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(Shoe).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(Chest).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(Pelvis).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(C-Tail).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/SCI3_LegBack1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/SCI3_Collar1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(R-Leg).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(R-Arm).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Hand1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Knuckles.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci3(L-Arm).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/SCI3X_HSide1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/SCI3X_Face1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Tounge.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Teeth.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/SCI3X_Glasses1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/SCI3X_GRim1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Hair_Side2.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Face1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Hair_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Stache1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/L_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/L_Face1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Hd-Side.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Face.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/SCI2_Needle1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Chrome1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Hand(Black)1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/scientist.mdl/Sci2_Knuckles(Blk).bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/bigrat.mdl/R_Side1.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/roach.mdl/top.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Studio( "models/roach.mdl/Untitled-5.bmp" ); can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_07 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_08 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_09 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_10 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_11 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_12 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_13 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_14 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_15 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_16 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_17 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_18 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( flare6_one_19 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muzzleflash_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muzzleflash_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muzzleflash1_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muzzleflash1_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muzzleflash2_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muzzleflash2_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( muzzleflash3_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( animglow01_one_00 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( animglow01_one_01 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( animglow01_one_02 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( animglow01_one_03 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( animglow01_one_04 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( animglow01_one_05 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( animglow01_one_06 ) can't create mip levels
Warning: GL_GenerateMipmaps: Sprite( richo1_one_00 ) can't create mip levels
ucmd->begin()
level loaded at 4.17 sec
Firing: (game_playerspawn)
Warning: GL_GenerateMipmaps: {large#s1 can't create mip levels
Warning: GL_GenerateMipmaps: {med#s1 can't create mip levels
Warning: GL_GenerateMipmaps: {med#s2 can't create mip levels
Warning: GL_GenerateMipmaps: {med#s3 can't create mip levels
Warning: GL_GenerateMipmaps: {large#s2 can't create mip levels
Warning: GL_GenerateMipmaps: {large#s3 can't create mip levels
Warning: GL_GenerateMipmaps: {large#s4 can't create mip levels
Warning: GL_GenerateMipmaps: {arrow2b can't create mip levels
Warning: GL_GenerateMipmaps: {turn2c can't create mip levels
Couldn't open file overviews/t0a0.txt. Using default values for overiew mode.
Couldn't open file overviews/t0a0.txt. Using default values for overiew mode.
Unknown command: VModEnable
Firing: (MOVETEXT)
Found: env_message, firing (MOVETEXT)
Firing: (startdoor)
Found: func_door, firing (startdoor)
Found: func_door, firing (startdoor)
Firing: (intromm)
Found: multi_manager, firing (intromm)
Firing: (sent_intro)
Found: scripted_sentence, firing (sent_intro)
Firing: (holo1light)
Found: light_spot, firing (holo1light)
Found: light_spot, firing (holo1light)
Playing sentence !HOLO_INTRO (3.0)
Note: holo/tr_holo_intro will be loading only with ext .wav
Firing: (BUTTONTEXT)
Found: env_message, firing (BUTTONTEXT)
Firing: (intro)
Sys_Crash: call 10019190 at address C0000005
Sys_FreeLibrary: Unloading launch.dll
=======================================================================
Xash3D ver.0.73 crashed at Nov17 2010 [23:01.18]
=======================================================================