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Xash3D ver.0.71 started at Aug14 2010 [22:03.25]
=======================================================================
Sys_LoadLibrary: Loading launch.dll - ok
CPU: AuthenticAMD [1 core]. Frequency: 1.6 Ghz
CPU Features: MMX 3DNow SSE SSE2 RDTSC CMOV FCMOV
crt_sqrt 26 ms
sse_sqrt 31 ms
Sys_InitMathlib: using crt_sqrt
crt_memcpy 23 ms
asm_memcpy 22 ms
com_memcpy 23 ms
mmx_memcpy 13 ms
amd_memcpy 15 ms
Sys_InitMathlib: using mmx_memcpy
crt_memset 16 ms
asm_memset 15 ms
com_memset 16 ms
mmx_memset 14 ms
Sys_InitMathlib: using mmx_memset
FS_Root: H:\Xash3D
FS_Init: done
Image_Init( default )
Sound_Init( default )
Sys_LoadLibrary: Loading engine.dll - ok
FS_LoadGameInfo( valve )
FS_Rescan( New Game )
Loading: Adding packfile: valve/pak0.pak (3453 files)
Loading: Adding wadfile cached.wad (2 files)
Loading: Adding wadfile decals.wad (222 files)
Loading: Adding wadfile fonts.wad (3 files)
Loading: Adding wadfile gfx.wad (7 files)
Loading: Adding wadfile halflife.wad (3116 files)
Loading: Adding wadfile liquids.wad (32 files)
Loading: Adding wadfile spraypaint.wad (14 files)
Loading: Adding wadfile wz.wad (10 files)
Loading: Adding wadfile xeno.wad (264 files)
Image_Init( Half-Life )
Sound_Init( Half-Life )
Sys_LoadLibrary: Loading snd_dx.dll - ok
Audio[0]: snd_dx.dll
Sys_FreeLibrary: Unloading snd_dx.dll
Sys_LoadLibrary: Loading vid_gl.dll - ok
Video[0]: vid_gl.dll
Sys_FreeLibrary: Unloading vid_gl.dll
execing config.cfg
Unknown command "r_check_errors"
Unknown command "voice_scale"
Unknown command "voice_enable"
Unknown command "voice_forcemicrecord"
Unknown command "console"
Unknown command "fps_max"
Unknown command "fps_modem"
Unknown command "crosshair"
Unknown command "gamma"
Unknown command "brightness"
Unknown command "con_color"
Unknown command "net_graph"
Unknown command "net_scale"
Unknown command "net_graphpos"
Unknown command "sv_voiceenable"
Unknown command "sv_aim"
Unknown command "hpk_maxsize"
Unknown command "viewsize"
Unknown command "ati_subdiv"
Unknown command "ati_npatch"
Unknown command "r_bmodelhighfrac"
Unknown command "mp_decals"
Unknown command "gl_dither"
Unknown command "gl_polyoffset"
Unknown command "gl_overbright"
Unknown command "gl_flipmatrix"
Unknown command "gl_monolights"
Unknown command "s_rolloff"
Unknown command "s_doppler"
Unknown command "s_distance"
Unknown command "s_automin_distance"
Unknown command "s_automax_distance"
Unknown command "s_min_distance"
Unknown command "s_max_distance"
Unknown command "s_leafnum"
Unknown command "s_refgain"
Unknown command "s_refdelay"
Unknown command "s_polykeep"
Unknown command "s_polysize"
Unknown command "s_numpolys"
Unknown command "s_bloat"
Unknown command "s_verbwet"
Unknown command "s_a3d"
Unknown command "s_eax"
Unknown command "volume"
Unknown command "suitvolume"
Unknown command "hisound"
Unknown command "bgmvolume"
Unknown command "MP3Volume"
Unknown command "_snd_mixahead"
Unknown command "name"
Unknown command "team"
Unknown command "model"
Unknown command "skin"
Unknown command "topcolor"
Unknown command "bottomcolor"
Unknown command "rate"
Unknown command "cl_updaterate"
Unknown command "cl_lw"
Unknown command "cl_lc"
Unknown command "cl_dlmax"
Unknown command "cl_himodels"
Unknown command "cl_idealpitchscale"
Unknown command "cl_timeout"
Unknown command "cl_cmdbackup"
Unknown command "cl_download_ingame"
Unknown command "cl_allowdownload"
Unknown command "cl_allowupload"
Unknown command "cl_cmdrate"
Unknown command "lookstrafe"
Unknown command "lookspring"
Unknown command "cl_forwardspeed"
Unknown command "cl_backspeed"
Unknown command "cl_vsmoothing"
Unknown command "m_pitch"
Unknown command "m_yaw"
Unknown command "m_forward"
Unknown command "m_side"
Unknown command "m_filter"
Unknown command "sensitivity"
Unknown command "joystick"
Unknown command "hud_classautokill"
Unknown command "hud_takesshots"
Unknown command "tfc_newmodels"
Unknown command "hud_capturemouse"
Unknown command "hud_draw"
Unknown command "hud_fastswitch"
Unknown command "hud_centerid"
Unknown command "voice_modenable"
Unknown command "r_check_errors"
Unknown command "+mlook"
Unknown command "+jlook"
Sys_LoadLibrary: Loading wsock32.dll - ok
NET_Init()
Sys_LoadLibrary: Loading physic.dll - ok
Console initialized.
Sys_LoadLibrary: Loading client.dll - ok
TextMessage: parsed 116 text messages
Sys_LoadLibrary: Loading vid_gl.dll - ok
Set: Mode 0: 4x3 [640x480]
Sys_LoadLibrary: Loading opengl32.dll - ok
R_ChoosePFD( 32, 24, 8 )
R_ChoosePFD: 40 PFDs found
using hardware acceleration
Loading: R_ChoosePFD: PIXELFORMAT 3 selected
GL PFD: color(32-bits) Z(24-bit)
R_SetPixelformat: validate screen gamma - ok
GL_CheckExtension: OpenGL 1.1.0 - enabled
Video: MOBILITY/RADEON 9250/9200 Series DDR x86/MMX/3DNow!/SSE2
GL_CheckExtension: WGL_3DFX_gamma_control - failed
GL_CheckExtension: WGL_EXT_swap_control - enabled
GL_CheckExtension: glDrawRangeElements - enabled
GL_CheckExtension: GL_ARB_multitexture - enabled
GL_CheckExtension: GL_ARB_texture_env_combine - enabled
GL_CheckExtension: GL_ARB_texture_env_dot3 - enabled
GL_CheckExtension: GL_EXT_texture3D - enabled
GL_CheckExtension: GL_SGIS_generate_mipmap - enabled
GL_CheckExtension: GL_ARB_texture_cube_map - enabled
GL_CheckExtension: GL_EXT_point_parameters - enabled
GL_CheckExtension: GL_ARB_texture_non_power_of_two - failed
GL_CheckExtension: GL_ARB_texture_compression - enabled
GL_CheckExtension: GL_EXT_compiled_vertex_array - enabled
GL_CheckExtension: GL_EXT_texture_edge_clamp - enabled
GL_CheckExtension: GL_EXT_texture_filter_anisotropic - enabled
GL_CheckExtension: GL_EXT_texture_lod_bias - enabled
GL_CheckExtension: GL_ARB_texture_border_clamp - enabled
GL_CheckExtension: GL_EXT_blend_minmax - enabled
GL_CheckExtension: GL_EXT_blend_subtract - enabled
GL_CheckExtension: glStencilOpSeparate - enabled
GL_CheckExtension: GL_EXT_stencil_two_side - failed
GL_CheckExtension: GL_ARB_vertex_buffer_object - enabled
GL_CheckExtension: GL_ARB_texture_env_add - enabled
GL_CheckExtension: GL_ARB_shader_objects - failed
GL_CheckExtension: GL_ARB_shading_language_100 - failed
GL_CheckExtension: GL_ARB_vertex_shader - failed
GL_CheckExtension: GL_ARB_fragment_shader - failed
GL_CheckExtension: GL_ARB_depth_texture - failed
GL_CheckExtension: GL_ARB_shadow - failed
GL_CheckExtension: GLSL_no_half_types - enabled
GL_CheckExtension: GLSL_branching - enabled
GL_CheckExtension: GL_ARB_occlusion_query - enabled
Loading: *default [system]
Host_InitError: Sys_FreeLibrary: Unloading opengl32.dll
Sys_FreeLibrary: Unloading vid_gl.dll
Sys_FreeLibrary: Unloading physic.dll
Sys_FreeLibrary: Unloading wsock32.dll
R_CheckForErrors: GL_INVALID_ENUM (called at D:\Xash3D\src_main\vid_gl\r_image.c:2967)
Sys_FreeLibrary: Unloading engine.dll
Sys_FreeLibrary: Unloading launch.dll
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Xash3D ver.0.71 stopped with error at Aug14 2010 [22:03.40]
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