=======================================================================
Xash3D ver.0.71 started at Jul04 2010 [17:14.53]
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CPU: GenuineIntel [2 core's ]. Frequency: 2.0 Ghz
FS_Root: D:\Games\xash_build1240
Video: GeForce 9500M GS/PCI/SSE2
Warning: FS_LoadImage: couldn't load "gfx/shell/min_n"
Warning: couldn't find texture 'gfx/shell/min_n' in shader 'gfx/shell/min_n'
Warning: FS_LoadImage: couldn't load "gfx/shell/min_f"
Warning: couldn't find texture 'gfx/shell/min_f' in shader 'gfx/shell/min_f'
Warning: FS_LoadImage: couldn't load "gfx/shell/min_d"
Warning: couldn't find texture 'gfx/shell/min_d' in shader 'gfx/shell/min_d'
Warning: FS_LoadImage: couldn't load "gfx/shell/cls_n"
Warning: couldn't find texture 'gfx/shell/cls_n' in shader 'gfx/shell/cls_n'
Warning: FS_LoadImage: couldn't load "gfx/shell/cls_f"
Warning: couldn't find texture 'gfx/shell/cls_f' in shader 'gfx/shell/cls_f'
Warning: FS_LoadImage: couldn't load "gfx/shell/cls_d"
Warning: couldn't find texture 'gfx/shell/cls_d' in shader 'gfx/shell/cls_d'
Audio: DirectSound
FX Processor Initialized
>\map c2a1
Dll loaded for mod Half-Life
Spawn Server: c2a1

GAME SKILL LEVEL:1

*Graph Loaded!
0 entities inhibited
Dead end link tracks13
sv_maxspeed is changed to 320
Game started
Power Up
Warning: FS_LoadSound: couldn't load "common/bodysplat"
Warning: FS_LoadSound: couldn't load "common/npc_step1"
Warning: FS_LoadSound: couldn't load "common/npc_step2"
Warning: FS_LoadSound: couldn't load "common/npc_step3"
Warning: FS_LoadSound: couldn't load "common/npc_step4"
Warning: FS_LoadSound: couldn't load "common/wpn_hudoff"
Warning: FS_LoadSound: couldn't load "common/wpn_hudon"
Warning: FS_LoadSound: couldn't load "common/wpn_moveselect"
Warning: FS_LoadSound: couldn't load "common/wpn_select"
Warning: FS_LoadSound: couldn't load "common/wpn_denyselect"
Warning: FS_LoadSound: couldn't load "common/null"
Warning: FS_LoadSound: couldn't load "common/bodydrop3"
Warning: FS_LoadSound: couldn't load "common/bodydrop4"
**Graph Pointers Set!
level loaded at 6.33 sec
Host_Error: bad fov: 0.000000
SV_Shutdown: Server crashed: bad fov: 0.000000


Error: FS_WriteFile: failed on levelshots/.tga
Write levelshots/.tga
>\map c2a0
SV_NewMap: map c2a0 doesn't exist
>\map c2a1
Dll loaded for mod Half-Life
Spawn Server: c2a1

GAME SKILL LEVEL:1

*Graph Loaded!
0 entities inhibited
Dead end link tracks13
Game started
Power Up
**Graph Pointers Set!
level loaded at 1.71 sec
Write levelshots/c2a1.tga
>god
>impulse 101
>impulse 101
>impulse 101
>impulse 101
>impulse 101
>impulse 101
>impulse 101
loading models/barney01.mdl
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Error: dropped sound "sound/doors/doorstop4.wav"
Error: dropped sound "sound/buttons/spark4.wav"
Error: dropped sound "sound/buttons/spark3.wav"
Error: dropped sound "sound/headcrab/hc_idle1.wav"
Error: dropped sound "sound/buttons/spark2.wav"
Error: dropped sound "sound/buttons/spark3.wav"
Error: dropped sound "sound/headcrab/hc_idle2.wav"
Error: dropped sound "sound/headcrab/hc_attack1.wav"
Error: dropped sound "sound/headcrab/hc_attack3.wav"
Error: dropped sound "sound/buttons/spark3.wav"
Error: dropped sound "sound/buttons/spark2.wav"
Error: dropped sound "sound/buttons/spark5.wav"
Saving game to save/autosave.sav...
Write save/autosave.tga
CHANGE LEVEL: c2a1b c2a1c2a1b
SV_Shutdown: Server restarted

Spawn Server: c2a1b [c2a1c2a1b]
Loading game from save/c2a1b.HL1...
ERROR: couldn't open.

GAME SKILL LEVEL:1

*Graph Loaded!
0 entities inhibited
Loading game from save/c2a1a.HL1...
ERROR: couldn't open.
Loading game from save/c2a1.HL1...
**Graph Pointers Set!
Loading decals from c2a1
Game started
Power Up
level loaded at 1.05 sec
Error: dropped sound "sound/debris/flesh2.wav"
Error: dropped sound "sound/buttons/spark3.wav"
Error: dropped sound "sound/buttons/spark2.wav"
Error: dropped sound "sound/debris/flesh2.wav"
Error: dropped sound "sound/buttons/spark4.wav"
Error: dropped sound "sound/debris/flesh1.wav"
Error: dropped sound "sound/buttons/spark5.wav"
Saving game to save/autosave.sav...
Write save/autosave.tga
Found scarey, but can't play!
loading models/bullsquid01.mdl
Found scarey, but can't play!
Found scarey, but can't play!
Found scarey, but can't play!
Found scarey, but can't play!
Found scarey, but can't play!
Found scarey, but can't play!
Found scarey, but can't play!
CHANGE LEVEL: c2a1a lm1
SV_Shutdown: Server restarted

Spawn Server: c2a1a [lm1]
Loading game from save/c2a1a.HL1...
ERROR: couldn't open.

GAME SKILL LEVEL:1
unable to create world_item 36
unable to create world_item 36
0 entities inhibited
Loading game from save/c2a1b.HL1...
Suppressing weapon_9mmAR
Suppressing monster_human_grunt
Suppressing ammo_9mmAR
Suppressing ammo_9mmAR
Suppressing monster_sentry
Loading decals from c2a1b
Game started
Power Up
level loaded at 2.11 sec
Done.
Saving game to save/autosave.sav...
Write save/autosave.tga
Error: dropped sound "sound/items/weapondrop1.wav"
Error: dropped sound "sound/debris/wood1.wav"
Error: dropped sound "sound/debris/wood2.wav"
Error: dropped sound "sound/debris/wood2.wav"
Error: dropped sound "sound/debris/wood1.wav"
Error: dropped sound "sound/debris/wood1.wav"
Error: dropped sound "sound/debris/wood2.wav"
Error: dropped sound "sound/debris/wood3.wav"
Error: dropped sound "sound/debris/wood3.wav"
Error: Mod_GetBounds: NULL model 0
loading models/hgrunt01.mdl
Error: dropped sound "sound/debris/metal3.wav"
Error: dropped sound "sound/debris/metal3.wav"
Error: dropped sound "sound/debris/metal3.wav"
Error: dropped sound "sound/debris/metal1.wav"
Error: dropped sound "sound/debris/metal3.wav"
Error: dropped sound "sound/debris/metal3.wav"
Error: dropped sound "sound/debris/metal3.wav"
Error: dropped sound "sound/debris/metal2.wav"
Error: dropped sound "sound/debris/metal1.wav"
Error: dropped sound "sound/debris/metal2.wav"
Error: dropped sound "sound/debris/metal2.wav"
Error: dropped sound "sound/debris/metal1.wav"
Error: dropped sound "sound/debris/metal2.wav"
Error: dropped sound "sound/debris/metal3.wav"
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Error: dropped sound "sound/buttons/spark4.wav"
Error: dropped sound "sound/buttons/spark6.wav"
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Error: Mod_GetBounds: NULL model 0
Saving game to save/autosave.sav...
Write save/autosave.tga
>impulse 101
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Saving game to save/autosave.sav...
Write save/autosave.tga
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
Warning: TraceTexture: invalid entity worldspawn
SV_Shutdown: Server shutdown


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Xash3D ver.0.71 stopped at Jul04 2010 [17:36.58]
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