** Executing...
** Command: Change Directory
** Parameters: D:\base\game\cs1.6


** Executing...
** Command: C:\vhe3.5\tools\hlcsg.exe
** Parameters: "c:\vhe3.5\maps\prigalka"

hlcsg v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\vhe3.5\tools\hlcsg.exe c:\vhe3.5\maps\prigalka

-= Current hlcsg Settings =-
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Wadinclude list :
[zhlt.wad]


entering c:\vhe3.5\maps\prigalka.map
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.09 seconds)
SetModelCenters:
50%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%... (0.20 seconds)
Using WAD File: \halflife.wad
Using WAD File: \gfx.wad
added 3 additional animating textures.
Texture usage is at 0.04 mb (of 4.00 mb MAX)
0.30 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\vhe3.5\tools\hlbsp.exe
** Parameters: "c:\vhe3.5\maps\prigalka"

hlbsp v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\vhe3.5\tools\hlbsp.exe c:\vhe3.5\maps\prigalka

-= Current hlbsp Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 240)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'c:\vhe3.prt'
0.28 seconds elapsed

----- END hlbsp -----




** Executing...
** Command: C:\vhe3.5\tools\hlvis.exe
** Parameters: "c:\vhe3.5\maps\prigalka"

hlvis v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\vhe3.5\tools\hlvis.exe c:\vhe3.5\maps\prigalka

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]


66 portalleafs
215 numportals
BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.17 seconds)
average leafs visible: 45
g_visdatasize:623 compressed from 594
0.19 seconds elapsed

----- END hlvis -----




** Executing...
** Command: C:\vhe3.5\tools\hlrad.exe
** Parameters: "c:\vhe3.5\maps\prigalka"

hlrad v2.5.3 rel (May 2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: C:\vhe3.5\tools\hlrad.exe c:\vhe3.5\maps\prigalka

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 256.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 ] [ 1.000 ]
global gamma amount [ 0.500 ] [ 0.500 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]


[Reading texlights from 'C:\vhe3.5\tools\lights.rad']
[1 texlights parsed from 'C:\vhe3.5\tools\lights.rad']

248 faces
Create Patches : 458 base patches
0 opaque faces
2995 square feet [431332.59 square inches]
1 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.70 seconds)
visibility matrix : 0.0 megs
BuildVisLeafs:
20%...30%...40%...50%...70%...80%...90%... (0.03 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
Transfer Lists : 17978 transfers
Indices : 19204 bytes
Data : 71912 bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
1.81 seconds elapsed

----- END hlrad -----




** Executing...
** Command: Copy File
** Parameters: "c:\vhe3.5\maps\prigalka.bsp" "D:\base\game\cs1.6\valve\maps\prigalka.bsp"

The command failed. Windows reported the error:
"Не удается найти указаный файл."

** Executing...
** Command: Copy File
** Parameters: "c:\vhe3.5\maps\prigalka.pts" "D:\base\game\cs1.6\valve\maps\prigalka.pts"

The command failed. Windows reported the error:
"Не удается найти указаный файл."