1>------ Build started: Project: cl_dll, Configuration: Release Win32 ------
1>Compiling...
1>voice_status.cpp
1>voice_banmgr.cpp
1>vgui_slider2.cpp
1>vgui_scrollbar2.cpp
1>tripmine.cpp
1>squeakgrenade.cpp
1>shotgun.cpp
1>satchel.cpp
1>rpg.cpp
1>python.cpp
1>mp5.cpp
1>interface.cpp
1>hornetgun.cpp
1>hl_wpn_glock.cpp
1>hl_weapons.cpp
1>c:\users\steamplay43\desktop\hl1_src_vs2005\cl_dll\../engine/cdll_int.h(35) : error C2040: 'HSPRITE' : 'int' differs in levels of indirection from 'HSPRITE__ *'
1>hl_objects.cpp
1>hl_events.cpp
1>hl_baseentity.cpp
1>handgrenade.cpp
1>gauss.cpp
1>Generating Code...
1>Compiling...
1>ev_hldm.cpp
1>egon.cpp
1>crowbar.cpp
1>crossbow.cpp
1>view.cpp
1>vgui_teammenu.cpp
1>vgui_TeamFortressViewport.cpp
1>vgui_SpectatorPanel.cpp
1>vgui_ServerBrowser.cpp
1>vgui_ScorePanel.cpp
1>vgui_SchemeManager.cpp
1>vgui_MOTDWindow.cpp
1>vgui_loadtga.cpp
1>vgui_listbox.cpp
1>vgui_int.cpp
1>vgui_helpers.cpp
1>vgui_grid.cpp
1>vgui_CustomObjects.cpp
1>vgui_ControlConfigPanel.cpp
1>vgui_ConsolePanel.cpp
1>Generating Code...
1>Compiling...
1>vgui_ClassMenu.cpp
1>vgui_checkbutton2.cpp
1>util.cpp
1>tri.cpp
1>train.cpp
1>text_message.cpp
1>StudioModelRenderer.cpp
1>studio_util.cpp
1>statusbar.cpp
1>status_icons.cpp
1>saytext.cpp
1>parsemsg.cpp
1>message.cpp
1>menu.cpp
1>inputw32.cpp
1>C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\windef.h(288) : error C2040: 'HSPRITE' : 'HSPRITE__ *' differs in levels of indirection from 'int'
1>input.cpp
1>in_camera.cpp
1>C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\windef.h(288) : error C2040: 'HSPRITE' : 'HSPRITE__ *' differs in levels of indirection from 'int'
1>hud_update.cpp
1>hud_spectator.cpp
1>hud_servers.cpp
1>C:\Program Files\Microsoft SDKs\Windows\v6.0A\include\windef.h(288) : error C2040: 'HSPRITE' : 'HSPRITE__ *' differs in levels of indirection from 'int'
1>Generating Code...
1>Compiling...
1>hud_redraw.cpp
1>hud_msg.cpp
1>hud.cpp
1>health.cpp
1>geiger.cpp
1>GameStudioModelRenderer.cpp
1>flashlight.cpp
1>events.cpp
1>ev_common.cpp
1>entity.cpp
1>demo.cpp
1>death.cpp
1>com_weapons.cpp
1>cdll_int.cpp
1>battery.cpp
1>ammohistory.cpp
1>ammo_secondary.cpp
1>ammo.cpp
1>Generating Code...
1>Build log was saved at "file://c:\Users\steamplay43\Desktop\HL1_src_vs2005\cl_dll\Release\BuildLog.htm"
1>cl_dll - 4 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========