"..\compiler\kernel32.lib" "..\compiler\user32.lib" "..\compiler\winmm.lib" ../utils/vgui/lib/win32_vc6/vgui.lib "..\compiler\wsock32.lib" "..\compiler\libs\cg.lib" "..\compiler\libs\cgGL.lib" "..\compiler\libs\glaux.lib" "..\compiler\libs\opengl32.lib"
/nologo /subsystem:windows /dll /incremental:no /pdb:".\xash.pdb" /map:".\xash.map" /debug /machine:I386 /out:".\xash.dll" /implib:".\xash.lib"
"avikit.obj"
"build.obj"
"cl_cmds.obj"
"cl_demo.obj"
"cl_events.obj"
"cl_frame.obj"
"cl_game.obj"
"cl_main.obj"
"cl_menu.obj"
"cl_parse.obj"
"cl_pmove.obj"
"cl_remap.obj"
"cl_scrn.obj"
"cl_tent.obj"
"cl_video.obj"
"cl_view.obj"
"cmd.obj"
"common.obj"
"con_utils.obj"
"console.obj"
"crclib.obj"
"crtlib.obj"
"cvar.obj"
"filesystem.obj"
"gamma.obj"
"gl_backend.obj"
"gl_beams.obj"
"gl_cull.obj"
"gl_decals.obj"
"gl_draw.obj"
"gl_image.obj"
"gl_mirror.obj"
"gl_refrag.obj"
"gl_rlight.obj"
"gl_rmain.obj"
"gl_rmath.obj"
"gl_rmisc.obj"
"gl_rpart.obj"
"gl_rsurf.obj"
"gl_sprite.obj"
"gl_studio.obj"
"gl_vidnt.obj"
"gl_warp.obj"
"host.obj"
"hpak.obj"
"img_bmp.obj"
"img_main.obj"
"img_quant.obj"
"img_tga.obj"
"img_utils.obj"
"img_wad.obj"
"infostring.obj"
"input.obj"
"keys.obj"
"library.obj"
"mathlib.obj"
"matrixlib.obj"
"mod_studio.obj"
"model.obj"
"net_buffer.obj"
"net_chan.obj"
"net_encode.obj"
"net_huff.obj"
"network.obj"
"pm_surface.obj"
"pm_trace.obj"
"random.obj"
"s_backend.obj"
"s_dsp.obj"
"s_load.obj"
"s_main.obj"
"s_mix.obj"
"s_mouth.obj"
"s_stream.obj"
"s_utils.obj"
"s_vox.obj"
"snd_main.obj"
"snd_mp3.obj"
"snd_utils.obj"
"snd_wav.obj"
"sv_client.obj"
"sv_cmds.obj"
"sv_custom.obj"
"sv_frame.obj"
"sv_game.obj"
"sv_init.obj"
"sv_main.obj"
"sv_move.obj"
"sv_phys.obj"
"sv_pmove.obj"
"sv_save.obj"
"sv_world.obj"
"sys_con.obj"
"sys_win.obj"
"titles.obj"
"vgui_clip.obj"
"vgui_draw.obj"
"vgui_font.obj"
"vgui_input.obj"
"vgui_int.obj"
"vgui_surf.obj"
"world.obj"
"zone.obj"