/nologo /MT /W3 /GX /Zi /O2 /I "..\utils\vgui\include" /I "..\engine" /I "..\compiler" /I "..\common" /I "..\pm_shared" /I "..\dlls" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "CLIENT_DLL" /D "CLIENT_WEAPONS" /Fp".\Release/cl_dll.pch" /YX /Fo".\Release/" /Fd".\Release/" /FD /c
"..\dlls\crossbow.cpp"
"..\dlls\crowbar.cpp"
"..\dlls\egon.cpp"
"ev_hldm.cpp"
"..\dlls\gauss.cpp"
"..\dlls\handgrenade.cpp"
"hl\hl_baseentity.cpp"
"hl\hl_events.cpp"
"hl\hl_objects.cpp"
"hl\hl_weapons.cpp"
"..\dlls\wpn_shared\hl_wpn_glock.cpp"
"..\dlls\hornetgun.cpp"
"..\common\interface.cpp"
"..\dlls\mp5.cpp"
"..\dlls\python.cpp"
"..\dlls\rpg.cpp"
"..\dlls\satchel.cpp"
"..\dlls\shotgun.cpp"
"..\dlls\squeakgrenade.cpp"
"..\dlls\tripmine.cpp"
"..\game_shared\vgui_scrollbar2.cpp"
"..\game_shared\vgui_slider2.cpp"
"..\game_shared\voice_banmgr.cpp"
"..\game_shared\voice_status.cpp"
"ammo.cpp"
"ammo_secondary.cpp"
"ammohistory.cpp"
"battery.cpp"
"cdll_int.cpp"
"com_weapons.cpp"
"death.cpp"
"demo.cpp"
"entity.cpp"
"ev_common.cpp"
"events.cpp"
"flashlight.cpp"
"GameStudioModelRenderer.cpp"
"geiger.cpp"
"health.cpp"
"hud.cpp"
"hud_msg.cpp"
"hud_redraw.cpp"
"hud_servers.cpp"
"hud_spectator.cpp"
"hud_update.cpp"
"in_camera.cpp"
"input.cpp"
"inputw32.cpp"
"menu.cpp"
"message.cpp"
"parsemsg.cpp"
"..\pm_shared\pm_debug.c"
"..\pm_shared\pm_math.c"
"..\pm_shared\pm_shared.c"
"saytext.cpp"
"status_icons.cpp"
"statusbar.cpp"
"studio_util.cpp"
"StudioModelRenderer.cpp"
"text_message.cpp"
"train.cpp"
"tri.cpp"
"util.cpp"
"..\game_shared\vgui_checkbutton2.cpp"
"vgui_ClassMenu.cpp"
"vgui_ConsolePanel.cpp"
"vgui_ControlConfigPanel.cpp"
"vgui_CustomObjects.cpp"
"..\game_shared\vgui_grid.cpp"
"..\game_shared\vgui_helpers.cpp"
"vgui_int.cpp"
"..\game_shared\vgui_listbox.cpp"
"..\game_shared\vgui_loadtga.cpp"
"vgui_MOTDWindow.cpp"
"vgui_SchemeManager.cpp"
"vgui_ScorePanel.cpp"
"vgui_ServerBrowser.cpp"
"vgui_SpectatorPanel.cpp"
"vgui_TeamFortressViewport.cpp"
"vgui_teammenu.cpp"
"view.cpp"